CREATOR WALKTHROUGH
Competition in the full guide
The competition section of chani’s walkthrough.
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Jump to a tool in the walkthrough
Public chapter references. Controls may differ in your current Beta build.
Read the prompt before choosing a look
Think about the mood, colors and shapes that fit the theme shown in your round. Our look plans are original suggestions, not the developer’s full theme list.
Y2K and Cyberpunk can share bright colors, but they do not mean the same thing. Choose nostalgia and playful shapes for the former; use sharper geometric detail for the latter. This is styling guidance, not a game scoring rule.
Finish a readable base first
- Choose one focal feature. Let an eye shape or lip color lead the design.
- Keep the palette small. Pick a main shade and a useful contrasting accent before adding more colors.
- Complete the base. Finish the main eyes, lips and hair before optional small details.
- Inspect the result. Check the overall face and accessory fit in the views the game makes available.
These are practical creative suggestions. We have not tested a winning formula, specific pose timing or a universal lighting adjustment.
Check the showcase view
Inspect your finished look at the distance used to show the whole character. Check that hair does not hide the eye design and that lashes fit both eyes.
If your current build offers pose, camera or lighting options, preview one change at a time. Choose a view that shows your main feature clearly. We have not verified fixed control names, pose timings or settings that improve a score.
Voting is a player decision
The developer’s description confirms voting and rewards. It does not specify a formula that lets a guide predict a winner.
Rate other looks fairly and follow the game’s rules. Be friendly without treating chat as a way to trade votes. A low placement does not prove your colors or technique were wrong.
After the round
Review one thing to change next time: the theme fit, a shape, a color contrast or an accessory position. Change one part during practice so you can see its effect.
For a related starting point, try another palette in the theme helper. Saving looks is a separate game feature; its current official description is listed on our passes page.